http://chud.com/articles/articles/17...CHS/Page1.html
Snuck up on us- it hits in less than a month! Probably be a nice tide-me-over before RE5.
http://chud.com/articles/articles/17...CHS/Page1.html
Snuck up on us- it hits in less than a month! Probably be a nice tide-me-over before RE5.
I hope their desire to throw Shogo into the game doesn’t take away from the creepy tone they’ve already established.
Damn was the 1st one scary.
I absolutely loved the first one. When it came out I had just lost my job, and scrounged up $50 to grab it on PC on release day. Office after office after office was inexcusable, especially when you’re dealing with such great possibilities from the paranormal standpoint, but the enemy AI was incredible. It would curb stomp you in a matter of seconds if you made a mistake. And the very last shot of the game, when Alma is in the helicopter…ya.
I’ll probably end up waiting for a price drop, but I really hope it lives up to the first one.
Those mech models look like they’ve been made on the original Quake engine.
The levels look nicely detailed though.
Shame ‘big robots’ wasn’t the thing I was crying out for from this franchise.
Demo’s on the way, unless you’re one of those Qore suckers, in which case it’s already here.
Quote:
| Warner Bros. Interactive Entertainment today announced that the single player demo for F.E.A.R. 2: Project Origin will be available for the Xbox 360® video game and entertainment system from Microsoft, Games for Windows® and PLAYSTATION®3 computer entertainment system beginning January 22. The demo will be available on Xbox LIVE® Marketplace for Xbox 360 and PlayStation®Network for the PLAYSTATION 3. Fans can visit http://www.whatisfear.com to download the Games for Windows version. The PLAYSTATION 3 demo is currently available exclusively to Qore™: Presented by the PlayStation®Network subscribers. The full game will ship to retailers in North America on February 10. The F.E.A.R. 2: Project Origin demo will offer a glimpse of the action, terror and suspense of the full retail version of the game. Players will maneuver through bloodstained corridors and hallways from several locations in the game, as they combat through various parts of the city of Auburn, which now lays in ruin after the catastrophic explosion that rocked the finale of F.E.A.R. |
I wish they would get off their asses and make a Shogo sequel. The rocket launcher in that was the best weapon ever.
While F.E.A.R.'s environs were its biggest problem, I actually liked the office setting better than the nondescript boiler rooms, rubblescapes, and warehouses of the other chapters, probably because I can relate to the office setting much more than the others. I hope they resurrect the fat IT nerd.
My dad and I are big FEAR fans and can’t wait for this.
I think the fat guy died violently in one of the expansion packs.
I thought he was left for dead in the creepy Alma headquarters/ghost prison. I avoided the expansion packs after trying out the awful demo. Did I miss anything?
An actually nifty pre-order bonus! http://chud.com/articles/articles/17...EAR/Page1.html
Oh and according to the guide, the fat guy (Norton Mapes) is “presumed dead”, but should be brought in for questioning if found.
Cool. I can’t name another character in the game, but I remember desperately wanting to kill the fat IT guy.
Oh and according to the pr folks the sequel’s going to ignore both expansion packs (and Fear Files, natch) since Monolith didn’t make them.
Quote:
| Originally Posted by Minsky View Post Cool. I can’t name another character in the game, but I remember desperately wanting to kill the fat IT guy. |
Oh, the clips I’ve emptied in impotent anger every time he would appear.
From a graphics engine stand point the game is a work of art. Looks fucking fantastic. They have some neat effects work selling the tone of the game.
But, I found myself mostly bored with the demo. Even with the sound cranked up; which is just as good as the work done in Dead Space…gun combat didn’t feel as visceral or as exciting as it once used to be when I played it on the PC. Even after getting into one of the mech’s slaughtering folk I just kept wondering when is this going to get fun?
Weird.
Demo?
consider me one of those ‘qore suckers’…
Demo’s out for non-suckers.
http://marketplace.xbox.com/games/me...er=MajorNelson if you’re interested in adding it to your 360 queue from the net- I love this feature.
Love, love, love this. The E3 demo picked up from about halfway through this one- when you leave the subway and start in on the real action. The thing that’s awesome about this demo is that it shows you how it can go from being quiet and fucking creepy as all hell to action packed in the matter of minutes.
I don’t remember the last time a demo made me scared- but I jumped more than once here. You’ll literally be shooting at ghosts.