Battlefield: Bad Company 2

I don’t remember which two engines it is, but I believe it was on a Giant Bomb interview that it was discussed. I want to say it is the Unreal engine for the campaign, and an internal DICE engine for the multi. They are both supposed to really highlight the kaboom though.

While the guns have a slightly better feel than they did in BC1, gunplay still has this weird, floaty, disconnected feeling to it. It doesn’t ruin the game, but it’s my biggest pet peeve.

The engine is still a mixed bag. It does some things so well, but other things just seem inexcusable in 2010. The trees and bushes can look like an awful pixelated mess up close.

On the demo map, where is the little helicopter for the attackers at the start?

I’m dying to play some guys who actually work as a squad, my gamertag is Dan XA

Yeah, that can be the other bummer about this. I’m trying to get to the objectives or defend them and the other guys are off fucking around somewhere instead of trying to help me. Once one of the enemy dudes get in, his squad spawns off of him and then you got four dudes running around in there.

It took me a few hours to get the MW2 play style out of my system and now that I have I’m really enjoying it. Definitely is not a run and gun type of shooter; I like how it’s more about gaining the tactical advantage rather than who can aim faster. LOVE the knife, you actually have to be in a position to the stab the guy.

Played with some of my friends online and we had a blast. The thing I’m looking forward to are the unlockable weapons that can be used with any class. Hopefully that will encourage people to play as medics and engineers.

BTW the enjoyment of this game increases ten-fold when you have a good squad. Post your gamertags fellas!

Yeah, I liked the unlockable weapons/upgrades aspects of it. We will now have the ability to change up our weapons as well as upgrade them with different attachments.

Here’s a gameplay video from the Beta. I didn’t get to play on this map, looks like it’s going to be fun.

http://www.youtube.com/watch?v=2WOO9...layer_embedded

I’ve been playing the demo for a few days. Having a blast on this new map, and I am starting to get used to the change in vehicle control. I must be playing against some losers, because I’m cleaning house, and I’m not that good.

One thing that I am not excited about is that the demo limits the unlocks you can get. They had a ton of stuff to onlock on the beta, but they are only allowing one upgrade before you are maxed out. If everything resets to zero when the game is released, I wouldn’t see the big deal in letting us play with more toys.

Even with that gripe, I’m having a blast and can’t wait for the full release in a few weeks.

Well there’s a big difference between a beta and a demo. It makes sense that most of the stuff will be locked away in the demo.

I can understand them holding it back, and I already preordered and paid in full, so it isn’t like I’m not going to buy. I’ll be a pro on this map by the time it’s released.

Game Informer is giving this a 9.5. Sounds like it’s going to be good. I’ve been having a blast with the demo.

I really need to get on this demo. I’ve had it downloaded since it was available, but I still haven’t checked it out.

Is the hit detection better than it was in Bad Company 1?

People still seem to have issues with hit detection as a sniper, but not enough to really be a big hindrance. I never really noticed much of an issue in the first game, but I didn’t snipe very often.

I’m virtually never a sniper but I remember a bit of slightly laggy hits and misses in general. It was the same way with the 1943 remake(which I did snipe in sometimes).

Hits that would have registered in something like Modern Warfare or Halo were missing.

I don’t think it’s that so much as that it took more bullets to down someone than people are generally used to, especially compared to Modern Warfare.

Demo ends February 25th, so you should get on it asap. It’s really fucking good- played it more than any other demo in a long time, that’s for sure. Even with playing the PS3 beta.

EA sent over this yesterday-

Quote:

Stockholm, Sweden – February 11, 2010 – DICE, an Electronic Arts Inc. studio (NASDAQ: ERTS), today announced that Battlefield: Bad Company™ 2 is on pace to become the fastest downloaded demo* in EA history. Battlefield: Bad Company 2 continues to dominate online multiplayer gaming with over 2M demo downloads across Xbox LIVE™ and the PlayStation®Network (combined) in the first five days of availability. The recently launched PC beta has also met great success, with hundreds of thousands of players already signed up. With the huge popularity of the Xbox LIVE and PlayStation Network demo and the PC beta, Battlefield: Bad Company 2 is positioned to be the premier first person-shooter of 2010 when it hits stores on March 2nd. “We couldn’t be more thrilled to hear that Battlefield: Bad Company 2 is already in the hands of almost 2½ million gamers, and it hasn’t even shipped yet,” said Patrick Bach, Senior Producer on Battlefield: Bad Company 2. “This massive rush to experience the game early is proof positive that action gamers are looking for more. Battlefield: Bad Company 2 delivers on every front. This is intelligent, strategic warfare that our competitors simply cannot replicate.” Battlefield: Bad Company 2 will be in stores on March 2, 2010 in North America and March 4, 2010 in Europe for the Xbox 360® videogame and entertainment system, PlayStation®3 computer entertainment system and the PC. The Limited Edition can be pre-ordered now on all platforms at no extra cost, with participating retailers worldwide (while supplies last).

Really impressive demo that, with a good crowd could be really satisfying. Otherwise it’s an entertaining clusterfuck. The terrain destruction doesn’t feel like a gimmick anymore.

Been playing the demo for the last couple of days (between ‘Rust in Peace’-Band), and although I’m not much of a multi-player guy with these games, I gotta say it’s a tonne of fun. I absolutely loved Modern Combat 2 on the OG X-Box, so I dare say I’ll be picking this up.

My only gripe - and it’s a big one - is that the snipers are REALLY hard done by. You have to reload after each shot, and it leaves you wide open considering it barely ever puts the guy down. Shit, I actually shot a guy at a stationary turret POINT-BLANK with the sniper rifle and he casually turned around and gunned me down while I was reloading. That’s some bullshit.

Yeah, the bolt action can be a pain in the ass, but as you level up you can get a semi-auto rifle to help you in those situations. Otherwise switch to your handgun to finish him off, or knife his ass and collect his dogtag. Normally one round from that rifle puts a guy down, so maybe somehow it registered as a glancing shot or something.

I got a lucky shot today, as I was parachuting in I launched my RPG at the four story structure across from point “B” on the first base and killed a guy on the mounted machine gun on the third floor. Someone always runs up there to defend the “B” crate.